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Advanced Dungeon Generator is getting its first major update. Now what?

A bit of context. At the beginning of the year, around mid-February I shared my first asset through the Unity Asset Store. Advanced Dungeon Generator was my humble attempt to provide a simple but powerful set of tools that could facilitate the creation of random dungeons. A lot of things have happened since then, mostly bad things, but I’ve finally been able to post an update! Well to be honest, this update has been ready for quite some time but I’ve been thinking for some time what I really want to do with this tool because even the low expectations I had at the time I published it were not met. I mean it's not the end of the world, but I've certainly considered whether I should continue or just change my main project. The thing is, I know that ADG is still in a basic state and I really want to continue working on it, I see a lot of potential and I want to keep improving my tool, so here's the deal, for the rest of the year I'm going all in on the Christmas sales

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